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Sunday, December 9, 2012

Team Algo : Andres Bonifacio - Aswang Hunter




This is our game, Andres Bonifacio - Aswang Hunter, an official entry to the PGDF: Game On game contest. It is about Bonifacio becoming a Aswang Hunter after  he was saved by an old man after he fell through a pit. On his search for his brother, he encountered a village being attacked by aswangs so he helped them that's when he became an Aswang Hunter.

Instructions

Map

Level 1

Level 1 End

Conversation Dialogue


Level 3

Level 4

Encounter with a Tikbalang
Level 5

Level 6

These are some of our chapters.







My Team :)



ENGINEER YAKOV CHUGUNOV

     He is one of the hero units in my clan. Engineer Yakov Chugunov, he is a former  Masak engineer, another tribe, who was captured by the Black Spirit and became mad.

CONCART Environments

   
     The Shard. This is one of the lands of the Earth Born where there are obelisk that are covered with magma. There are chambers inside it where Black Spirit do something to their captured creatures.
 
      The Grey Rock.

     This is the interior of the one of the caves in the Grey Rock. It is described as the home of every Earth Born.


CONCART Silhouettes

   
     These are my silhouettes for Mad Summoner character in the Earth Born race.Note: in our CONCART subject, we have something called "WORLD OF CONCART" where there are 6 tribes where we are to choose by picking a number.
They can summon evil spirits into monstrosities.
 
     Rock Giants. These are creatures that are made out of rock and have seals in their body made by the Mad Summoners.

     A naga having two serpent heads, one can spit oil and the other one can spit venom, these are the Venoflame Creatures


Sunday, September 2, 2012

MODELS

        These are the models in our final project in BASPRO3 in the making. This includes our cannon, the two planes and our field. This is our first time to use this program (Blender) and we still don’t know a lot of things about it but it was a good start for us to create these kinds of models.

Fighter Plane 1

Fighter Plane 2
Battlefield 1

Battlefield 2
Cannon 1

Cannon 2
Fighter Plane 2.0_1

Fighter Plane 2.0_2
     

BASPRO3 FINAL PROJECT








            “The Battleship”, our final project in BASPRO3 (Basic Programming 3) which took us a long time to create. This game uses the concept of projectile motion and free fall.The bullet when fired is moving in a projectile-like motion and the missile of the plane uses the concept of free fall. This game has an aim to shoot all moving planes and try to avoid the falling missiles to avoid damages. The interesting part of our game for me is when you hit a plane, it will fall in a rotating manner. You will finish the game when hit all the enemies.

Benilde in 3D



     A 3D design of DLS-CSB Taft Campus using Blender. It is part of our auxiliary quiz which is an important part of our grade. It is unfinished but it somehow looks like Benilde.




       This includes our school Duerr and Benilde Hall two of our four halls. We will create a virtual walkthrough using this model just like you are in here and walking around the two halls. It’s interesting to create and to play.

APLIMAT FINAL PROJECT

 


    This is our Final Project in APLIMAT (Applied Mathematics) entitled the “The Aero Boy”. This game is very simple; just try to finish the game without colliding with the blocks.


         
         The blue box (your character) will start to fall when the signal is GO and you need to push the spacebar to apply a force to push it upwards. You’ll die if you don’t hit spacebar or when you collide with the blocks.

COMGRAP FINAL PROJECT



       This is me sitting in an iPad. This picture is edited in Adobe Photoshop and exhibited in the 10th floor of DLS-CSB SDA campus. This is our final project in COMGRAP (Computer Graphics) which depicts me as a gamer. Our teacher said to keep it simple and use minimal objects so I just thought of me sitting on a gadget and he suggests to use iPad. It took me 4 hours to finish it but it’s worth it.  


I LOVE SUMMER

         This is my entry in the exhibit “I Love Summer” which is in the 12th floor of DLS-CSB SDA Campus.
We are asked to use anything that which has a connection to summer. I made use of a diving fin and made it rotate in different angles to from different styles. Then I picture used in my final project and decreased its opacity to make it transparent and somehow eye-catching.






We usually use glRotatef, glTranslatef, glScale3f to manipulate the position, rotation and sizes of our objects. But in this program, we used Matrix multiplication to manipulate them all. The blue one is rotating clockwise, which uses the rotating matrix, the green one is rotating clockwise too and uses rotating and translating matrix and the red one is rotating counter-clockwise while changing its size and uses rotating and scaling matrix.  <




       PONG. This is usually the first game GDD students will create in their first programming subject. This is like the simple pong game which aims to hit the ball and make it bounce back to your opponent. The second player is an AI and there’s no way you can win with him so the aim of this game is to have the highest score.

          Using the sine function, we were able to program our sine-wave midterm project. This program can manipulate the speed of the wave, the position of the camera, the height of the wave and you can make the vertical wave appear/disappear.